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Ndemic Creations 2020-2021 Report Card: Building the Cure

06.01.2021 Tags: Company, Plague Inc, Rebel Inc., Plague Inc: The Cure, Report Card

Hello Plague Inc. and Rebel Inc. players. Like everyone on the planet - things have changed a lot for us in the last year. As the real world got closer and closer to the game I made 8 years ago, we switched to a fully remote work pattern. More importantly, at the request of global health experts, we tore up our entire development plan and worked on Plague Inc: The Cure instead.

Rebel Inc. now available in Afghanistan

29.03.2020 Tags: Announcements, Rebel Inc.

Rebel Inc. is a game heavily influenced by the culture and socio-political landscape of Afghanistan. Although the game world is fictional, it looks at important real world issues and was extensively researched to make sure it dealt with them correctly. As part of this, we went to the Afghan Embassy in London to meet with the Ambassador and embassy staff to get their feedback on the game.

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How did everyone find this week's Challenges? Let's check out the data! Operation City Vulture Win rate: 31% Avera… https://t.co/Rz4ZGL5C1c

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